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Seedance Repair

Utility

Repairs a Seedance video-to-video result against the plate it was made from. Seedance resamples the frame by a percent or two and hands back real plate moments in slightly the wrong order, stalling and skipping, so the result reads as repainted when it is mostly displaced. This measures both against the plate, undoes the resample, puts every delivered frame back on the moment it depicts, and flow-fills only the moments the model never generated (it reports how many, and the fill frames are softer than source). Plate (top port) must be the clip you ACTUALLY submitted, in its submitted framing: a crop or a zoom that was not what the model saw is refused rather than guessed at. Leave the Plate port empty for an image-driven or text-driven render: it then finds the frames the model sent twice and replaces them, and reports that a skipped moment and the resample cannot be seen without a plate. Takes 4 to 8 minutes for a 1080p clip on a repair machine. BETA, and free for a limited time: it will not always work, it can miss an artifact or change frames it should have left alone, and we give no warranty that a repair is correct or fit for your shot. Check the clip and the report before you use it. Your media is uploaded to VFX Engine storage and processed on a third-party compute provider. Limits of 2 at once and 30 a day per member. See /terms#beta-features.

Runs
In your browser
Inputs
2
Outputs
1

Inputs

PortTypeID
Plateoptionalvideovideo-a
Generatedvideovideo-b

Outputs

PortTypeID
Repairedvideovideo-out
What this connects into (20)

Computed from the port compatibility rules, so it stays correct as nodes change.

Node ID timing-repair. Open it in Studio with Tab, then type the name.